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PteraSoftware
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  • Ptera Software
  • Examples
    • Steady Horseshoe VLM Solver
    • Steady Ring VLM Solver
    • Unsteady Ring VLM Solver with Static Geometry
    • Unsteady Ring VLM Solver with Variable Geometry (Flapping Wings)
    • Unsteady Ring VLM Solver with Multiple Airplanes
    • Unsteady Ring VLM Solver with Ground Effect
    • Aeroelastic Unsteady Ring VLM Solver with First-Order Deformation
    • Aeroelastic Unsteady Ring VLM Solver with First-Order Deformation Plotting
    • Aeroelastic Unsteady Ring VLM Solver with First-Order Deformation of Mixed Wings
    • Free Flight Unsteady Ring VLM Solver with a Glider
    • Steady Solver Convergence Testing
    • Unsteady Solver Convergence Testing with Static Geometry
    • Unsteady Solver Convergence Testing with Variable Geometry
    • Steady Solver Trim Analysis
    • Unsteady Solver Trim Analysis
  • API Reference
    • save()
    • load()
    • set_up_logging()
    • geometry
      • airfoil
      • airplane
      • wing
      • wing_cross_section
    • movements
      • aeroelastic_airplane_movement
      • aeroelastic_movement
      • aeroelastic_operating_point_movement
      • aeroelastic_wing_cross_section_movement
      • aeroelastic_wing_movement
      • airplane_movement
      • free_flight_airplane_movement
      • free_flight_movement
      • free_flight_operating_point_movement
      • free_flight_wing_cross_section_movement
      • free_flight_wing_movement
      • movement
      • operating_point_movement
      • wing_cross_section_movement
      • wing_movement
    • aeroelastic_unsteady_ring_vortex_lattice_method
    • convergence
    • free_flight_unsteady_ring_vortex_lattice_method
    • operating_point
    • output
    • problems
    • steady_horseshoe_vortex_lattice_method
    • steady_ring_vortex_lattice_method
    • trim
    • unsteady_ring_vortex_lattice_method
  • Performance Benchmarks

Contributing

  • Contributing Guidelines
  • Code Style
  • Writing Style
  • Type Hints and Docstrings
  • Code of Conduct
  • Security Policy
  • License

Technical Details

  • Axes, Points, and Frames
  • Angle Vectors and Transformations
  • MuJoCo Conventions
  • Classes and Immutability
Project on GitHub
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